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        S3C2440-LCD字符顯示

        作者: 時間:2016-12-02 來源:網絡 收藏
        LCD字符顯示有兩種方式,一個是通過字模提取軟件,將字符轉化成一個字節型的數組,另一個是使用字庫。如果字符較多的時候,直接使用字庫比較方便。現在說一下中英文字符的存儲結構和編碼方式。中英文的字符點陣結構有4*8,8*16,16*16,24*24,32*32,48*48等結構形勢,不同點陣漢字的字體又有宋體,仿宋體,黑體,楷體等之分。在計算機中,相同點陣結構和相同字體的字符存放在同一字庫中。本文使用的是16*16的宋體。16*16的點陣字庫中,字符的信息結構采用以行排列的形式,共有16行,每行有16個點,分別存放在兩個字節內。因此每個字符共占用16*16/2=32個字節。字節的存放順序為從左到右,從上到下。將漢字變成字符模式,使用16*16個像素表示一個漢字。在字模提取的過程中,還要注意取模的順序,順序不同,得到的數組就不同,一般式從左向右,從上到下。取模方式,逐行式。ASCII型字符的寬度是漢字的一半,即8。
        #define rGPCCON (*(volatile unsigned *)0x56000020)
        #define rGPCUP (*(volatile unsigned *)0x56000028)
        #define rGPDCON (*(volatile unsigned *)0x56000030)
        #define rGPDUP (*(volatile unsigned *)0x56000038)
        #define rLCDCON1 (*(volatile unsigned *)0x4d000000)
        #define rLCDCON2 (*(volatile unsigned *)0x4d000004)
        #define rLCDCON3 (*(volatile unsigned *)0x4d000008)
        #define rLCDCON4 (*(volatile unsigned *)0x4d00000c)
        #define rLCDCON5 (*(volatile unsigned *)0x4d000010)
        #define rLCDSADDR1 (*(volatile unsigned *)0x4d000014)
        #define rLCDSADDR2 (*(volatile unsigned *)0x4d000018)
        #define rLCDSADDR3 (*(volatile unsigned *)0x4d00001c)
        #define rLCDINTMSK (*(volatile unsigned *)0x4d00005c)
        #define rTPAL (*(volatile unsigned *)0x4d000050)
        #define rGPGCON (*(volatile unsigned *)0x56000060) //Port G control
        #define rGPGDAT (*(volatile unsigned *)0x56000064) //Port G data
        #define rGPGUP (*(volatile unsigned *)0x56000068) //Pull-up control G
        #define rLCDINTMSK (*(volatile unsigned *)0x4d00005c)
        #define rTCONSEL (*(volatile unsigned *)0x4d000060) //LPC3600 Control --- edited by junon
        //垂直同步信號的脈寬、后肩和前肩
        #define VSPW 15
        #define VBPD 3
        #define VFPD 5
        //水平同步信號的脈寬、后肩和前肩
        #define HSPW 8
        #define HBPD 58
        #define HFPD 15
        #define CLKVAL 10
        #define HOZVAL 319
        #define LINEVAL 239
        #define PWREN 1
        #define MMODE 0
        #define PNRMODE 3
        #define BPPMODE 13
        #define INVVCLK 0
        #define INVVD 0
        #define INVVDEN 0
        #define U32 unsigned int
        #define M5D(n) ((n) & 0x1fffff)
        #define PAGEWIDTH 320
        #define OFFSIZE 0
        #define LCD_XSIZE 320
        #define LCD_YSIZE 240
        #define SCR_XSIZE 320
        #define SCR_YSIZE 240
        #define INVVLINE 1
        #define INVVFRAME 1
        #define BPP24BL 0
        #define BSWP 0
        #define HWSWP 0
        volatile U32 LCD_BUFFER[240][320];
        unsigned char li[]={
        0x01,0x00,0x01,0x00,0x7F,0xFC,0x03,0x80,0x05,0x40,0x09,0x30,0x31,0x0E,0xDF,0xE4,
        0x00,0x80,0x01,0x00,0x7F,0xFE,0x01,0x00,0x01,0x00,0x01,0x00,0x05,0x00,0x02,0x00}; //"李",0
        unsigned char wan[]={
        0x00,0x00,0x7F,0xFE,0x02,0x00,0x02,0x00,0x02,0x10,0x03,0xF8,0x02,0x10,0x04,0x10,
        0x04,0x10,0x04,0x10,0x08,0x10,0x08,0x10,0x10,0x10,0x20,0xE0,0x40,0x40,0x00,0x00}; //"萬",1
        unsigned char peng[]={
        0x00,0x10,0x77,0x20,0x55,0x7C,0x55,0x64,0x77,0x54,0x55,0x54,0x55,0x4C,0x55,0x40,
        0x77,0x7E,0x55,0x02,0x55,0x02,0x55,0xFA,0x55,0x02,0xB9,0x14,0x13,0x08,0x00,0x00}; //"鵬",2
        unsigned char L[]={0X00,0X00,0X00,0XE0,0X40,0X40,0X40,0X40,0X40,0X40,0X40,0X40,0X42,0XFE,0X00,0X00}; //L
        unsigned char I[]={0X00,0X00,0X00,0X7C,0X10,0X10,0X10,0X10,0X10,0X10,0X10,0X10,0X10,0X7C,0X00,0X00}; //I
        unsigned char N[]={0X00,0X00,0X00,0XC7,0X62,0X62,0X52,0X52,0X4A,0X4A,0X4A,0X46,0X46,0XE2,0X00,0X00}; //N
        unsigned char U[]={0X00,0X00,0X00,0XE7,0X42,0X42,0X42,0X42,0X42,0X42,0X42,0X42,0X42,0X3C,0X00,0X00}; //U
        unsigned char X[]={0X00,0X00,0X00,0XE7,0X42,0X24,0X24,0X18,0X18,0X18,0X24,0X24,0X42,0XE7,0X00,0X00}; //X
        unsigned char AND[]={0X00,0X00,0X00,0X30,0X48,0X48,0X48,0X50,0X6E,0XA4,0X94,0X88,0X89,0X76,0X00,0X00}; //&
        unsigned char A[]={0X00,0X00,0X00,0X10,0X10,0X18,0X28,0X28,0X24,0X3C,0X44,0X42,0X42,0XE7,0X00,0X00}; //A
        unsigned char R[]={0X00,0X00,0X00,0XFC,0X42,0X42,0X42,0X7C,0X48,0X48,0X44,0X44,0X42,0XE3,0X00,0X00}; //R
        unsigned char M[]={0X00,0X00,0X00,0XEE,0X6C,0X6C,0X6C,0X6C,0X54,0X54,0X54,0X54,0X54,0XD6,0X00,0X00}; //M
        void Init_LCD(){
        rLCDCON1=(CLKVAL<<8)|(MMODE<<7)|(PNRMODE<<5)|(BPPMODE<<1)|0; //設置CLKVAL,VCLK=HCLK/[(CLKVAL+1)*2],決定VM的觸發方式,選擇顯示模式和BPP模式,暫時不要開啟LCD,因為還沒有設置好
        rLCDCON2=(VBPD<<24)|(LINEVAL<<14)|(VFPD<<6)|(VSPW); //rLCDCON2,rLCDCON3和rLCDCON4主要設置時序
        rLCDCON3=(HBPD<<19)|(HOZVAL<<8)|(HFPD);
        rLCDCON4=(HSPW);
        rLCDCON5 = (BPP24BL<<12) | (INVVCLK<<10) | (INVVLINE<<9) | (INVVFRAME<<8) | (0<<7) | (INVVDEN<<6) | (PWREN<<3) |(BSWP<<1) | (HWSWP); //INVVLINE和INVVFRAME需要進行翻轉,因為CPU發出的是正脈沖,LCD使用的是負脈沖,所以要改變極性,PWREN使能電源信號
        rLCDSADDR1=(((U32)LCD_BUFFER>>22)<<21)|M5D((U32)LCD_BUFFER>>1);
        rLCDSADDR2=M5D(((U32)LCD_BUFFER+(SCR_XSIZE*SCR_YSIZE*4))>>1 );
        rLCDSADDR3=PAGEWIDTH*32/16;
        rLCDINTMSK|=(3);
        rTCONSEL = 0;
        rGPCUP = 0x0;
        rGPDCON = 0xaaaaaaaa;
        rGPCCON = 0xaaaa02a9;
        rGPDUP = 0x0;
        rGPGUP=rGPGUP&("(1<<4))|(1<<4);
        rGPGCON=rGPGCON&("(3<<8))|(3<<8);
        rLCDCON1 |= 1; //使能數據輸出和LCD控制信號
        }

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